Shimmermist Cave - A Falmer dwelling cave where Chaurus are bred. Low level players should avoid it despite being relatively close to the starting city.
눈먼 구덩이 (Sightless Pit) - A medium Dwemer ruin in Winterhold that is infested with Falmer.
다리골절 동굴 (Snapleg Cave) - A large cave carved into the side of a mountain far to the east of Ivarstead and shortly north-west of Rift Watchtower
솔전드의 구덩이 (Soljund's Sinkhole) - A Moonstone ore mine accessible after a quest given by Perth to clear the Draugr inside.
Southfringe Sanctum - A remote snowy cave that is home to the Spellsword warlord Bashnag and his coven.
Stillborn Cave - A small cave northwest of Windhelm on the other side of the mountain range containing Falmer.
돌개울 동굴 (Stony Creek Cave) - A small cave located on the eastern edge of Eastmarch that is occupied by bandits.
(Sunderstone Gorge) - A heavily trapped narrow cave system inhabited by Warlocks.
사기꾼의 굴 (Swindler's Den) - A small cave circular system west of Whiterun and east of Rorikstead containing bandits.
톨벌드의 동굴 (Tolvald's Cave) - A medium-large cave comprised of 3 zones with 2 layers in the The Rift, inhabited by mostly Falmer with a handful of level-dependent creatures.
가을구경 탑 (Autumnwatch Tower) - A pair of abandoned towers located south-southeast of Ivarstead. The western tower is guarded by a dragon, and a Marked for Death Word of Power can be found at the Word Wall at its top. There are also a spell book and a couple of skill books located in the tower away from the word wall (needs specification)
안토 산 (Mount Anthor) - A mountain southwest of Winterhold and west of the Shrine of Azura.
Northwind Summit - A mountain on the border between Eastmarch and The Rift, Northwest of Riften, and far South of Windhelm. It is located on the highest point in The Rift, almost directly northwest of Shor's Stone.
절단지점 (Shearpoint) - A Word Wall located on a small peak to the north of High Hrothgar close to Fellglow Keep and Irkngthand.
하늘태생 제단 (Skyborn Altar) - A word wall East from Morthal (and slightly south), Southwest of Dawnstar on top of a mountain.
거인 거주지
Bleakwind Basin - A Giant camp that houses two giants, three mammoth, and an Expertly locked chest in the centre.
눈보라 쉼터 (Blizzard Rest) - Approximately halfway between Dawnstar and Whiterun. It has 1 giant in the center of camp, and 2 Mammoths on the edges. There is also an expert level chest under the cliff face.
Broken Limb Camp - A Giant Camp north-northwest of Darkwater Crossing, in between Eldergleam Sanctuary and Mixwater Mill.
Cradlecrush Rock - A smaller giant camp containing only one giant.
걸든롹 (Guldun Rock) - A giant camp located near the base of the Throat of the World.
Red Road Pass - A Giant camp south-south-west of Dawnstar.
세쿤다의 키스 (Secunda's Kiss) - A Giant Camp southwest of Whiterun. This is a rather poor camp inhabited by two giants. It contains an unlocked chest by the campfire with generic, low level loot, one charred skeever, and only two sacks of Mammoth Cheese.
뒹구는 아치 길 (Tumble Arch Pass) - From Windhelm - West to the end of the river then south-southwest at the base of the mountain. The secret easter egg weapon, the Giant's Club, is said to be found around the camp the Giants occupy. Keep in mind that only your follower can wield this weapon by commanding them to pick it up. It will not be in the follower's inventory after it is picked up.
엠버샤드 광산 (Embershard Mine) - A small iron mine between Helgen and Riverwood. It is the mine location that appears on the compass when the player escapes in the opening quest, Unbound.
Fenn's Gulch Mine - A small mine North West of the town Karthwasten.
Goldenrock Mine - A small corundum mine that supports Darkwater Crossing.
Halted Stream Mine - A cavern overlain with a wooden fort. It has become a base of operation for bandits. The camp is located Northwest of the Whitewatch Tower.
몰 카즈거 (Mor Khazgur) - An Orc Stronghold located directly west of Solitude and to the northeast of Markarth.
Northwind Mine - A Small mine on the North side of Northwind Summit, the only passage to the Summit itself
퀵실버 광산 (Quicksilver Mine) - A quicksilver mine in the town of Dawnstar with at least 5 veins inside. The mine is along the coast on the western part of town directly off the dock where the boat is docked. It is not marked on the map but is a straight walk from the dock.
팔디르의 이빨 (Faldar's Tooth) - An old ruined fort located West of Riften and North of the Goldenglow Estate on the northern bank of the lake which neighbors the city.
펠그로우 근거지 (Fellglow Keep) - Located east-northeast of Whiterun, Fellglow Keep is home to a group of dissenting mages from the College of Winterhold.
아몰요새 (Fort Amol) - A Stormcloak fort that has been overtaken by hostile mages. If you clear out the mages, the Stormcloaks will take control of the fort.
그래이무어 요새 (Fort Greymoor) - A medium-sized fort west of the Western Watchtower by Whiterun. It is, at first, occupied by hostile bandits but after clearing the fort of enemies and revisiting it, the Imperial Legion will have moved in.
라비린시안 (Labyrinthian) - A huge Nordic ruin in Hjaalmarch, containing the entrances to several indoor dungeon areas.
잊혀진 계곡 보루 (Lost Valley Redoubt) - A massive ruin inhabited by Forsworn and Hagravens. It is a short distance, almost directly west of Bilegulch Mine, both of which are east and slightly south of Markarth.
래그발드 (Ragnvald) - A medium nordic ruin north of Markarth containing Draugr and Dragon Priests.
Rannveig's Fast - A secret lair of Sild the Warlock, guarded by his Subjugated Ghosts.
사르탈 (Saarthal) - A barrow located southwest of Winterhold, and was the first Nord settlement in Skyrim.
Skuldafn Temple
* [[Skybound Watch Pass - One level bandit dungeon linking North Skybound Watch and South Skybound Watch, with a giant frostbite spider halfway through.
설원 장막 성소(Snow Veil Sanctum) - A medium nordic ruin, north/north-east of Windhelm containing Draugrs. (quest-related)
황혼의 무덤 (Twilight Sepulcher) - Location of the Pilgrims Path and main entrence to Nocturnal's Ebonmere portal, resting place for the Skeleton Key.
우스텐그라브 (Ustengrav) - A Nordic Ruin northeast of Morthal containing bandits and draugr (quest-related).
발트머 (Valthume) - An ancient barrow where ancient knowledge awaits and ghosts still battle. It is located southeast of Markarth, and southwest of Rorikstead.
볼스키그 (Volskygge) - A barrow west of Solitude in the coastal mountains, contains a wordwall and a Dragon Priest (Volsung)
볼런루드 (Volunruud) - A tomb with the treasure and dead body of The Tongue Chieftain Kvenel.
잉골 배로우 (Yngol Barrow) - A barrow located Northeast of Windhelm on the south bank of the river.
Refugees' Rest - A tower guarded by animals (depends on which level you are for which animals) in the far north-east of Skyrim close to the Morrowind border.
리프트 감시탑 (Rift Watchtower) - A small tower with bandits. Killing the bandit leader is part of the quest in Riften to achieve Thane status and buy a house there.
Shor's Watchtower - A watchtower that overlooks Shor's Stone in the Eastmarch-The Rift Pass.
Nilheim - A guard tower located to the east of Ivarstead. If you do not first speak to Telrav, the Guards living there are friendly, and one can loot everything there without any of them caring. If you do speak to Telrav and initiate his quest to return him to his camp, all of these "friendly" guards are revealed to be Bandits.