SceneView controls
- Use arrow keys to move around the scene.
- With a proper mouse you can always (hand tool selected or not):
- Orbit with Alt + Left-Drag
- Move with Alt + Middle-Drag
- Zoom with Alt + Right-Drag
- Enter FPS mode with Right-Drag
- On a PC with no middle mouse button (like a laptop) you always (hand tool selected or not):
- Orbit with Alt + Left-Drag
- Move with Alt + Control + Left-Drag
- Zoom with Alt + Right-Drag
- Enter FPS mode with Right-Drag
- On a Mac with no right and middle mouse buttons you can always (hand tool selected or not):
- Orbit with Alt + Left-Drag
- Move with Alt + Command + Left-Drag
- Zoom with Alt + Command + Left-Drag
- (FPS mode is not possible)
- When using the hand tool, Left-Drag moves when no modifier keys are held down.
- Combos with Alt + some other modifier key also work without pressing Alt when using the hand tool.
FPS mode
- Press and hold Right mouse key.
- Now you can move the view around using mouse and use WASD keys to move left/right forward/backward and QE to move up and down.
- Holding down Shift key will make you move faster.
Unit snapping
- Hold down Ctrl/Command key when moving objects in the scene view, and they will get moved in fixed steps instead of continuously.
Vertex snapping
- Hold down V to enable vertex snapping. This will allow you to precisely place objects together.
- Press V, hover mouse over an object in the scene, you'll be able to select a specific vertex on that object. Click vertex and drag it to to some other object and you'll be able to snap selected vertex to a vertex on another object.
- Shift+V acts as a toggle of this functionality.
- You can snap vertex to vertex, vertex to surface and pivot to vertex.
Focusing
- While having some object selected, move the mouse cursor over a scene view and press F to quickly reveal it in the scene view.
- 출처: 유니티코리아위키 (CC BY-NC-SA 2.0)