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unity:script-edgedetectdepthnormalseffect [2015/05/21 14:02] – 문서가 unity3d:script-edgedetectdepthnormalseffect에서 unity:script-edgedetectdepthnormalseffect(으)로 옮겨졌습니다 V_Lunity:script-edgedetectdepthnormalseffect [2018/02/22 03:04] (현재) – 바깥 편집 127.0.0.1
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 +{{tag>유니티 unity}}
  
 ======Edge Detect Normals image effect====== ======Edge Detect Normals image effect======
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 Edge detect effect works only on graphics cards with support for pixel shaders (2.0) or devices with OpenGL ES2.0 support. Eg. GeForce FX 5200 or Radeon 9500 and up. All image effects automatically disable themselves when they can not run on an end-users graphics card. Depth texture support is required. Edge detect effect works only on graphics cards with support for pixel shaders (2.0) or devices with OpenGL ES2.0 support. Eg. GeForce FX 5200 or Radeon 9500 and up. All image effects automatically disable themselves when they can not run on an end-users graphics card. Depth texture support is required.
  
-{{tag>유니티 unity}} 
    * 출처: [[http://unitykoreawiki.com/index.php?n=KrMain.script-EdgeDetectDepthNormalsEffect|유니티코리아위키]] (CC BY-NC-SA 2.0)    * 출처: [[http://unitykoreawiki.com/index.php?n=KrMain.script-EdgeDetectDepthNormalsEffect|유니티코리아위키]] (CC BY-NC-SA 2.0)