Pocketmine-mp

http://www.pocketmine.net/

https://forums.pmmp.io/

https://github.com/PocketMine/PocketMine-MP/wiki/Setting-up-a-Server

http://pmmp.readthedocs.io/en/rtfd/index.html

https://itunes.apple.com/kr/app/minecraft-pocket-edition/id479516143?mt=8

Step 1

Download the Automatic Installer Then, chmod it to 0755 Run it on the console The script will install everything into a folder, without affecting your current installation. Wait until the script downloads, compiles and installs everything.

Step 2

Run ./start.sh The server starts and creates all default files Close it typing "stop" in the Console Edit the server.properties to suit your needs

If you are using the Auto Installer for Linux/Mac, you can use the flag -u so it does not recompile PHP again, updating only server files. Like ./<INSTALLER_NAME>.sh -u

Server Properties
KeyTypeDefault ValueDescription
allow-flightbooleanfalseAllows users to use flight on your server while in Survival mode, if they have a mod that provides flight installed. If enabled, they will be kicked after flying for 5 seconds. Disabling this will remove the player speed limit.
difficultyinteger (0-3)1Level of difficulty of the game, Survival/Adventure mode only. 0 ⇒ Peaceful, 1 ⇒ Easy, 2 ⇒ Normal, 3 ⇒ Hard
enable-querybooleantrueEnables the GameSpy4 UT3 Query Protocol server listener. Used to get information about the server. It\'ll listen on the same port as the server (using the same UDP interface).
enable-rconbooleanfalseRCON is a protocol to allow remote access to the server console. It\'ll listen y default on the same port as the server, but using TCP. You can also set the rcon.port, rcon.threads and rcon.clients-per-thread properties, but you\'ll have to manually add them.
rcon.passwordstringrandom valueThe password that RCON will check. And empty string will cause all the requests to be refused.
gamemodeinteger (0-3)0Defines the mode of gameplay. 0 ⇒ Survival, 1 ⇒ Creative, 2 ⇒ Adventure, 3 ⇒ Spectator
generator-settingsstringblankThe settings used to customize Superflat world generation. See Superflat on the MC Wiki for possible settings and examples.
hardcorebooleanfalseIf enabled, players will be permanently banned if they die.
level-namestringworldDefault world name. If it doesn\'t exist, the server will create a new one using the Default generator.
level-seedstringblankA seed for your world.
level-typestringDEFAULTDetermines the type of map that is generated. DEFAULT ⇒ Standard world, FLAT ⇒ A flat world
max-playersinteger20The maximum number of players that can play on the server at the same time.
server-typestringnormalDefines server type shown in server list. normal, minecon
server-namestringMinecraft: PE ServerServer name in the Client server list.
descriptionstringServer made using PocketMine-MPMarquee shown in the Client server list.
motdstringWelcome @player to this server!Message that is sent to welcome a player.
pvpbooleantrueEnable PvP on the server, allowing players to damage each other directly.
server-ipstringblankSet this if you want the server to bind to a particular IP. It is strongly recommended that you leave server-ip blank!
server-portinteger (1-65534)19132Port that the server will listen on. Note that the client will only show servers on the range 19132-19135. To be accesible over the internet, this port must be forwarded if the server is hosted in a network using NAT (If you have a home router/firewall).
server-usagebooleantrueSends anonymous usage data to PocketMine.net, including the release version, online users and OS (Win, Linux, Mac). These are shown here.
spawn-animalsbooleantrueDetermines if animals will be able to spawn. Random spawns will be implemented in the future.
spawn-monstersbooleantrueDetermines if monsters will be able to spawn. Random spawns will be implemented in the future.
spawn-protectioninteger16Determines the radius of the spawn protection. Only OPs will be able to place/break blocks inside. Note: Setting this to 0 will not disable spawn protection. 0 will protect the single block at the spawn point. You can disable this using -1 as the value.
view-distanceinteger10Sets the amount of world data the server sends the client, measured in chunks in each direction of the player.
white-listbooleanfalseEnables or disables whitelisting.
upnp-forwardingbooleanfalseOnly available on Windows. Tries UPnP automatic port forwarding.
memory-limitinteger (plus unit suffix)128MMaximum memory that the server will allocate. The server won\'t work correctly with less than 128M
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