Armor

Light

Light armor offers no movement penalties, but also doesn't offer the amount of protection heavy armor does.

NameTierArmor<br>ClassWeightValueCombat Speed
Leather Jacket125.0 lbs$250
Bullet Proof Shirt235.0 lbs$500
Tactical Vest347.0 lbs$750
Kevlar Vest459.0 lbs$1000
Kevlar Suit567.0 lbs$1250-0.4
Spectrum Assault Vest6713.0 lbs$1500

Heavy

All heavy armor suits have a minimal Strength requirement, which varies from armor to armor. Characters with lower Strength can equip these suits, but will suffer additional movement penalties on top of ones imposed by the suit, at a rate of -0.2 Combat Speed for every Strength point below the requirement.

NameTierArmor<br>ClassWeightValueCombat Speed
Goat Hide Armor133.0 lbs$250-0.4 + (-.2 for each Strength below 5)
Steel Plate Armor247.0 lbs$500-0.8 + (-.2 for each Strength below 6)
Combat Armor359.0 lbs$750-0.4 + (-.2 for each Strength below 4)
Mobile Infantry Armor4711.0 lbs$1000-0.6 + (-.2 for each Strength below 4)
Power Armor5913.0 lbs$1200 -1.0
Pseudo-chitin Armor61015.0 lbs$1500-0.6 + (-.2 for each Strength below 7)

Special

Special armor refers to two suits that have to be removed from broken toasters. How they fit them inside remains a mystery.

NameTierArmor<br>ClassWeightValueCombat SpeedSpecial
ExoskeletonUnique618.0 lbs$2000 -0.3+1 Strength
Stabilized ArmorUnique825.0 lbs$2000-0.8 + (-.2 for each Strength below 3)+1 Coordination

역링크